Wednesday, May 27, 2015

Alice: Madness Returns

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A few months ago, I started, played through and finished Alice Madness Returns, totally skipping the first part of the story that came out on pc years ago. American McGee’s Alice was on my list of horror fantasy games to play for many years before I got into playing titles like Fatal Frame, Silent Hill or Resident Evil, but console gaming proved easier for me.
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Alice Madness Returns follows the story of a dark haired Alice in a world that makes Tim Burton’s universes very Disney like. She is on a journey to saving herself in a dreary and depressing normal life and saving her own world, Wonderland from destructive outer forces and demonic looking foes with the help of a very sinister looking wide grinned Cat and unusual items for weapons. This mangy cat gives you very interesting advice, not only for in game usage, but interesting quotes to think on in general. Curiouser and curiouser!
Cheschire-Cat
Her story gets darker throughout gameplay, shifting from general strangeness to the downright absurd and disturbing as you uncover parts of characters’ backgrounds and Alice’s story about the fire. Playing this game gave me a lot of “WTF” moments as my original memory of Alice in Wonderland as a fun and delightfully weird children’s tale was turned inside out with no effs given. There was still some of the charm within the game, but with the downright evilness of some of the characters and the helplessness of some of the others and very sickening depictions of olden day mental asylums, this game breathed a different kind of life into a tale a lot of us have known.
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I loved the Chesire cat’s and Alice’s updated character design from the first game, and also the graphics for the gameplay. I also admired the weapon designs to help it fit in this dark/dystopian/disturbing Wonderland. The game boards or places that she visited were done in a very creative manner to fit within this dark wonderland and I loved exploring them and seeing what each level had to offer in terms of surprises.
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I had to get used to the gameplay and not losing important battles, but I caught on quickly, and didn’t experience too many problems like with the game that came before with movement and quickness of responsiveness. (gameplay issues) The gameplay had progressed with this second installment and did not distract from the story line, nor did it make me overly frustrated which is a plus.
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Being into fashion and special abilities when it comes to games and replay value of a game, this game came through with different styled outfits for Alice to wear. The tentacle like dress and the Chesire styled ones were my favorites! I would totally replay this game and unlock more of the story line and hidden content.

Have you had a chance to play Alice Madness Returns? What did you think about it? Don’t be shy! Share your experience with us!

Saturday, May 23, 2015

Mortal Kombat: Time Travel

New-Mortal-Kombat-Logo
As a person who has played Mortal Kombat as a youngster, it made me quite pleased to know that the new Mortal Kombat was made in Chicago. To some people, this may not be an important bit of information.  To those who know where the game and game kompany originated from, this is a big deal!
Sonya
1536136-sonya_blade_largeThe first outfit I wanted to highlight is Sonya Blade’s halter top and leggings kombo. Her outfit is fitted to show off her muscles and strength, but very late 80’s early 90’s inspired. Her slightly loose high ponytail, and bangs is a very 90’s athletic look for her, but not very fashionable or kute.
Kitana
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Moving on to Kitana’s outfit… I would break down all of the princess’ fighting kostumes, but that would be far too redundant since they wore the same exact thing in the early Mortal Kombat games! Limited game memory for kharacters and all of that for the arcade and Super Nintendo. Old gen konsole problems.
The princess’  wore what looks like halter top styled swimsuits with knee high flat soled boots. No heels were worn in these earlier games, so foot gear was very practical for female fighters in the Mortal Kombat universe. Their fighting gear was sexy in a sense, but very subdued kompared to the feminine outfits of the more kurrent games that have been released.
Sindel
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Illustration by Jhonatas Batalha

Queen Sindel, one of the most recognized kharacters in the series is not exempt from this fashion post! Her outfit is more revealing than the other kharacters, and doesn’t have the halter top to secure the outfit at her shoulders/neck like the other ladies. She also wears longer boots that kover up most of her kalf than stopping at the knee.  Out of the female kharacters, her outfit is more “sexy” and too cheesy while not going overboard like in some fighting games.
With these visuals from the old MK games, how do you feel about the fashion direction of these klassic kickass female kharacters? Share your thoughts in the komment section below! We would love to hear from you!

Wednesday, May 20, 2015

Acen 2015

Wowzers! Another Acen  has passed by!
Machii, Neesie, Tomo, Jade and I at my Gyaru Panel
I had my panel about gyaru fashion on Friday! I let people check out what was in my bag, answered questions about hair, make up and accessories, and had some guest speakers as well! It was a chill atmosphere, and I was glad people were able to come through.


Though I wish I danced the night away at Soap Bubble, I danced, shimmied, and bebopped along throughout the Dealer Hall's floor. 

Anime Central: 2015


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My Little Pony
This Acen was filled with lots of familiarity; meeting and catching up with old friends  from school or the gyaru and cosplay community and of course some from SugarGamers, taking pictures, checking out tons of spectacular goodies in the Dealers Hall, and staying up super late. However, some things were different this year, including your Galtaku* , Lisha, having her own panel about gyaru fashion and totally missing the rave.KIMG0502
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Vincent and Sorceress Edea
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Alice (knight outfit) from Madness Returns “How’d you get so tall, Alice?”

At my panel, I took a lighthearted approach with describing the fashion and answering questions, even playing some Eurobeat music that had a parapara dance tied to it. I showed some of my essential items in my handmade denim purse, letting the audience see what make-up items I used for my look, the cards I used for getting discounts at stores, and what brand of lashes I favored.

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